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Jeremiah Robert McCoy

Geek For Hire

  • Basics Of The Game TikTok
  • Published Titles
  • Writing
    • Content Creation
    • Fiction
  • Computer Games
  • Blog
  • About
    • Art
    • The Basics of the Game
  • Support The Site
  • Buy my stuff!
  • Link Tree
  • Basics Of The Game TikTok
  • Published Titles
  • Writing
    • Content Creation
    • Fiction
  • Computer Games
  • Blog
  • About
    • Art
    • The Basics of the Game
  • Support The Site
  • Buy my stuff!
  • Link Tree

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  • Blogroll,  Game Material

    4 Magic Bows

    November 4, 2021 / 0 Comments

    There is always a need for more magic weapons in D&D. Simply having a +1 just doesn’t feel that satisfying a lot of the time. I like items that are little more varied than simply doing more damage.

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    Jeremiah McCoy

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    Other Than Gods

    May 11, 2019
    A collection of DC Super Villains

    4 Grand Thieves Guilds

    July 22, 2017
    Logo for the defunct MMO Fallen Earth

    The social problem of MMO’s

    January 4, 2013
  • Blogroll,  Game Material,  Games

    Other Than Gods

    May 11, 2019 / 0 Comments

    This post was inspired by a question I asked on Twitter. How do you explain clerics in D&D in a world with no gods? There were some excellent responses. I decided it was worth expounding on.

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    Jeremiah McCoy

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    Heart Murmurs

    February 3, 2021
    photo of brown concrete buildings

    A Guild Tale

    February 14, 2016

    Comic Book show weekly round up.

    March 11, 2016
  • Blogroll,  Game Material,  Games

    Oath of the Grave Paladins

    March 24, 2019 / 1 Comment

    I give you the Grave Knights, those paladins who follow the Oath of the Grave. Champions of Death and foe of the undead hordes.

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    Jeremiah McCoy

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    4 Magic Bows

    November 4, 2021
    photo of brown concrete buildings

    A Guild Tale

    February 14, 2016

    Mass Effect Andromeda Review

    March 30, 2017
  • Blogroll,  Game Material,  Games

    The many names of spells and how to change them.

    November 7, 2018 / 0 Comments

    In D&D, spells have names. This is based on some fiction and some legendary sources so it didn’t start with D&D. The notion of names having power is actually pretty old. The concept appears in ancient Egypt and Greece by various terms. By naming the spell, they describe its power.   Most of the spell names in D&D are relatively innocuous if descriptive of their effect. A Fireball spell creates a big ball of fire. Simple and easy. Then there are some spells that have little more story to them. They not only describe the effect, but carry the name of the wizard who created it.   This has been…

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    Jeremiah McCoy

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    More Scifi fifth edition, with more background

    January 1, 2017
    Picture of the Blue Ridge Mountains

    Setting Project: Redefining Humanity for Ballad.

    January 16, 2020

    Mass Effect Andromeda Review

    March 30, 2017
  • Jacob Wrestling angle line drawing
    Blogroll,  Game Material,  Games

    The Way of the Grasping Hand: a Midgard “monastic” Tradition

    June 23, 2018 / 0 Comments

    I am writing this for use in the Midgard setting, but I should state upfront that this can be used for just about any setting. A grappling style Monk would fit in just about any setting that allows monks. I recently wrote a blog post about the weird misconceptions held about martial arts and how they shape their presentation in D&D. One of the reasons I wrote that was because I could see some specific archetypes for Monks in Midgard I wanted to make.

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    Jeremiah McCoy

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    The Vigilante Rogue: The Justice Found In The Dark

    July 27, 2017
    Movie poster for the hobbit

    The Hobbit The Unexpected Journey

    December 17, 2012
    image of deep space

    Space to Breathe

    February 2, 2021
  • Blogroll,  Game Material,  Games

    Non East Asian Versions of Monks and Martial Arts

    May 22, 2018 / 4 Comments

    So, there is an idea out there that monks have no place in a western European inspired campaign setting.  Settings like Forgotten Realms or Greyhawk owe a lot to western European history, legends, and literature for their basis, and monks are not part of those traditions, or so the argument goes. This came to mind while looking at the Midgard setting and noticing they had many character options for the range of character classes, but not for monks. I asked about this and was directed to this blog post about monk weapons characteristics, which is awesome, but was also told there was not a lot of places for monks in…

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    Jeremiah McCoy

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    Weapons

    February 10, 2021

    Elemental Beasts part 2

    June 25, 2020

    New Spells for new Spell Books

    April 12, 2017
  • Blogroll,  Game Material,  Games

    Rogue Magic: 5 Magic Items For Thieves

    February 26, 2018 / 0 Comments

    I like utility magic items. My favorite magic item, hands down, is the Immovable Rod. It practically begs you to think creatively about how to use it. The magic weapons are fine, and the powerful artifacts are great macguffins for your story, but utility style wondrous items are often great ways to relay magic without having to change a power level. It is also provides some flavor to a character and how they interact with challenges. Having a few clever toys can be as much of a statement as a Holy Avenger.   I am also fond of rogues and other thieving ne’er-do-wells. You might have figured this out in…

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    Jeremiah McCoy

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    A collection of DC Super Villains

    4 Grand Thieves Guilds

    July 22, 2017

    Elemental Beasts: New Companions for Rangers

    June 18, 2020
    Image of a full bookshelf

    Making Encounter Tables

    July 18, 2021
  • Blogroll,  Games

    Criminal Variants: Con Artist

    January 8, 2018 / 0 Comments

      Decided to take a pass at making a background. This time around I am making a background for a variation on Criminals. The general Criminal background is fine and I even use it for one of my PC’s but it seems to me that there was space for more. Criminals come in a wide range and having backgrounds to reflect some of those variations could be useful.  I thought I would start with a Con Artist.   A bit of trivia. The term “Mark” is a reference to a mark that was made on the back in chalk at carnivals.  The mark was to indicate the subject was susceptible…

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    Jeremiah McCoy

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    Stealing the Guild

    March 3, 2017
    Warforged Warrior and Sorcerer

    Why I love Eberron

    February 24, 2013

    On a Wing

    February 4, 2021
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    Blogroll,  Game Material,  Games

    Beware the Blight Elves

    October 7, 2017 / 0 Comments

    Fantasy and science fiction have always overlapped a little.  In post-apocalyptic fantasy you have permission to combine both a little more freely.  I am going to swing at this idea which has been bouncing around in my head for a while. This is also pulling a good deal from my recent post about God Thrones, a post apocalyptic fantasy setting in my head of late.  The idea of course can work in other settings.  As an example,  is a crashed spaceship in the classic Mystara setting. That ship is leaking radiation and causing a range of problems. This might fit in there.   Anyways….here we go

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    Jeremiah McCoy

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    Cyberpunk: The genre and the games.

    May 26, 2021
    The compelling Planescape logo by Tony DiTerlizzi

    The Many Settings of Dungeons and Dragons part 3: The Meta-Settings

    January 1, 2019
    Picture of the Blue Ridge Mountains

    Setting Project: The world of Ballad

    January 8, 2020
  • A collection of DC Super Villains
    Blogroll,  Game Material,  Games

    More Thieves Guilds To Further Your Criminal Endeavors

    August 9, 2017 / 0 Comments

    So here are a few of more Thieves Guilds archetypes. Clearly, I have a problem. This is my cow bell to be sure. I think the Thieves Guild is an interesting element and can be used to serve a lot of functions. Sometimes they are just vehicle for the thief in a party to get things. Sometimes they are plot hook providers.  You can use them as the premise for a group of PC’s or you can use them as antagonists in your campaign. With all of that in mind, here are an extra set of guild ideas. They could easily fit in a number of campaigns.  I also have…

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    Jeremiah McCoy

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    The Many Settings of Dungeons and Dragons part 5: the Licensed and not so Licensed

    March 9, 2019
    Warforged Warrior and Sorcerer

    The Many Settings of Dungeons and Dragons part 2

    December 9, 2018

    On a Wing

    February 4, 2021
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