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Broken States: a Cyberpunk Future
I am doing the RPG Writer’s Workshop again this month. This is an attempt to break my writer’s block, among other things. This time around I decided to write an adventure for a system other than D&D for a change. This time I am working on a cyberpunk genre adventure for Modern AGE by Green Ronin. It is a system I wish I had more time to play. As part of this adventure, I decided I needed at least a rough background. I am not writing this for an existing world, so I figured I should have some world information to put in the adventure. Just enough to have a…
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4 Magic Bows
There is always a need for more magic weapons in D&D. Simply having a +1 just doesn’t feel that satisfying a lot of the time. I like items that are little more varied than simply doing more damage.
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Making Encounter Tables
Making an Encounter table is an interesting exercise. In some ways it is a statement of the tone of your game. Do you have a half dozen silly encounters? Do you have 8 generic wilderness encounters with beasts? Do you have combat encounters? Role playing? Chilling atmospheric encounters? Each says something about the style of game you are running. Whatever the case, you are generating a list of events you wouldn’t mind showing in your game. You are generating a list of things that fit enough that you don’t care which one shows up. Even having an enormous table says something. But some folks don’t know where to start. So…
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Paladin’s World
I recently started playing a game called Sentinel Comics RPG run by my friend Jared Rascher. It is a newer superhero system with an interesting structure to its combat, a deep amount of lore, and a somewhat randomized character creation which calls back to the feel of classic Marvel Superheroes RPG without being so random as to make the characters silly. The lore of the game is also based on the board game called Sentinels of the Multiverse. I made a character called Paladin, because his abilities were supernatural and began to resemble paladins from D&D. I created a lose history for the character, but I realized after playing him…
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Cyberpunk: The genre and the games.
Cyberpunk 2077 has been the source of much conversation. It was long-awaited and there much hype preceding its release. The launch didn’t go…swimmingly. There were some well-published bugs, particularly in older consoles. Beyond that people complained about it not being “punk” enough because you can work for the police, or the problems of the social media managers being transphobic, or the fact that they made the developer do mandatory overtime as part of pre-launch crunch, or…. let’s just say it was a rocky start. I actually played the game via Stadia and had fewer technical problems as a result. Actually playing through the game, I got to appreciate the things…
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Something in the future wants you dead
I think the Terminator series would make a brilliant D&D adventure idea for a D&D Plot.
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Weapons
Argath bent his hulking body over the bench. His thick fingers were bent to the work of shaping the small pins down into place. They were to hold the ruby in its mount. The dull red gem looked like a large drop of blood frozen in motion. It contrasted with the gold wirework on the pommel.
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Inspiration
Had a hard time concentrating today. I decided to turn that into writing about a way I will sometimes try to fight writer's block and how weird it is. I managed to write something which feels like a victory.
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The Oath
This one was odd because I feel like I want to write more on it but I am not sure. I liked the notion of figuring out what to swear on.
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The Climb
Day 5 of my Flash Fiction February entries. The suggested prompt was "Challenge" so I went with a story about a climb in my Space Gods setting I keep revisiting.