Games
These are game related blog posts.
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Warlock Patron: Animal Spirits
Here we offer a very different sort of Warlock Patron: The Animal Spirits.
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Other Than Gods
This post was inspired by a question I asked on Twitter. How do you explain clerics in D&D in a world with no gods? There were some excellent responses. I decided it was worth expounding on.
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Oath of the Grave Paladins
I give you the Grave Knights, those paladins who follow the Oath of the Grave. Champions of Death and foe of the undead hordes.
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The Many Settings of Dungeons and Dragons part 5: the Licensed and not so Licensed
My last post about the various licensed & slightly unlicensed settings that appeared in D&D over the years.
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The Many Settings of Dungeons and Dragons part 4: Micro-settings
In my 4th article exploring the many settings of D&D, I deal with the Micro-Settings.
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The Many Settings of Dungeons and Dragons part 3: The Meta-Settings
Alright, I took a little break for family holiday madness. It is time to resume my exploration of the Many official settings of D&D. My previous posts, found here and here, listed the more traditional settings. Today I am going to write about the meta-settings.
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The Many Settings of Dungeons and Dragons part 2
This is the second part of my exploration of the official D&D settings. IN this one I go from the 90's to today.
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The Many Settings of Dungeons and Dragons part 1
This idea started as a twitter thread. I started listing the various settings of D&D. That was both useful and a reminder of the limits of Twitter. What I ran into was the limited character count of twitter. This made me abbreviate the list in places where I shouldn’t have. I also failed to list a couple of major items. This post is part of my attempt to be more thorough.
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The many names of spells and how to change them.
In D&D, spells have names. This is based on some fiction and some legendary sources so it didn’t start with D&D. The notion of names having power is actually pretty old. The concept appears in ancient Egypt and Greece by various terms. By naming the spell, they describe its power. Most of the spell names in D&D are relatively innocuous if descriptive of their effect. A Fireball spell creates a big ball of fire. Simple and easy. Then there are some spells that have little more story to them. They not only describe the effect, but carry the name of the wizard who created it. This has been…
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5 Things Superhero RPG’s Should Have, in my own biased opinion
I have been thinking alot about Superhero RPG’s lately. I am a fan of them and I have been since the TSR Marvel Super Heroes Role Playing Game came out in the 80’s. I went on to run multiple games in multiple systems, but Champions certainly got most of my time. I love comics…let me restate that…I LOVE COMICS! I read a whole bunch of comics. I have been reading them pretty much since I learned how to read. Most of them were superhero stories, so enjoying superhero RPG;s ties into that. I fell off playing the superhero RPG’s about a decade ago. Over time as the design…