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Making Encounter Tables
Making an Encounter table is an interesting exercise. In some ways it is a statement of the tone of your game. Do you have a half dozen silly encounters? Do you have 8 generic wilderness encounters with beasts? Do you have combat encounters? Role playing? Chilling atmospheric encounters? Each says something about the style of game you are running. Whatever the case, you are generating a list of events you wouldn’t mind showing in your game. You are generating a list of things that fit enough that you don’t care which one shows up. Even having an enormous table says something. But some folks don’t know where to start. So…
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Elemental Beasts part 2
Okay, this is my part two of my lists of elemental beasts.
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Setting Project: The world of Ballad
So, I have had a stressful life of late. I distracted myself by coming up with a new campaign world. Some people drink, I apparently come up with fictional worlds. Ballad is a high fantasy setting. It is leaning into a lot of mysterious magic rather than the notion of magic like technology that you find in Eberron or Ravnica for instance. I also started with the premise that humans were rare. The assumption in most settings is that humans are the “us” stand-in and not innately magical. They are the neutral default and all other races are alterations on the human base. This is problematic and should be discussed,…
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Removing Monks 2 The Paladin option
So, I am trying this again. Another part of my series of blog posts explaining how you might remove the Monk from D&D and keep some of the playstyle intact. The last post caused a good deal of wailing and gnashing of teeth from those who objected to even the suggestion that there might be a problem with Monks, on a cultural level. I will leave that aside for the moment. I can recognize there are issues with Monks and still love them. I have played them and I have written subclasses for them. I will do so again. I will instead focus on the purpose of these blog posts.…
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Warlock Patron: Animal Spirits
Here we offer a very different sort of Warlock Patron: The Animal Spirits.