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Jeremiah Robert McCoy

Geek For Hire

  • Basics Of The Game TikTok
  • Published Titles
  • Writing
    • Content Creation
    • Fiction
  • Computer Games
  • Blog
  • About
    • Art
    • The Basics of the Game
  • Support The Site
  • Buy my stuff!
  • Link Tree
  • Basics Of The Game TikTok
  • Published Titles
  • Writing
    • Content Creation
    • Fiction
  • Computer Games
  • Blog
  • About
    • Art
    • The Basics of the Game
  • Support The Site
  • Buy my stuff!
  • Link Tree

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  • Blogroll,  Games,  Review

    The Many Settings of Dungeons and Dragons part 1

    November 28, 2018 / 4 Comments

    This idea started as a twitter thread. I started listing the various settings of D&D. That was both useful and a reminder of the limits of Twitter.  What I ran into was the limited character count of twitter. This made me abbreviate  the list in places where I shouldn’t have. I also failed to list a couple of major items. This post is part of my attempt to be more thorough.

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    Jeremiah McCoy

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    The compelling Planescape logo by Tony DiTerlizzi

    The Many Settings of Dungeons and Dragons part 3: The Meta-Settings

    January 1, 2019
    Critical Role Logo

    Bringing Tal Dorei races into Fantasy Age

    September 14, 2017

    Spell Books of Infamy

    January 7, 2017
  • Blogroll,  Game Material,  Games

    The many names of spells and how to change them.

    November 7, 2018 / Comments Off on The many names of spells and how to change them.

    In D&D, spells have names. This is based on some fiction and some legendary sources so it didn’t start with D&D. The notion of names having power is actually pretty old. The concept appears in ancient Egypt and Greece by various terms. By naming the spell, they describe its power.   Most of the spell names in D&D are relatively innocuous if descriptive of their effect. A Fireball spell creates a big ball of fire. Simple and easy. Then there are some spells that have little more story to them. They not only describe the effect, but carry the name of the wizard who created it.   This has been…

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    Jeremiah McCoy

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    Warforged Warrior and Sorcerer

    Why I love Eberron

    February 24, 2013

    Researching New Spells

    April 19, 2017
    image of deep space

    Space to Breathe

    February 2, 2021
  • Blogroll,  Games

    5 Things Superhero RPG’s Should Have, in my own biased opinion

    September 18, 2018 / Comments Off on 5 Things Superhero RPG’s Should Have, in my own biased opinion

    I have been thinking alot about Superhero RPG’s lately. I am a fan of them and I have been since the TSR Marvel Super Heroes Role Playing Game came out in the 80’s. I went on to run multiple games in multiple systems, but Champions certainly got most of my time.    I love comics…let me restate that…I LOVE COMICS!   I read a whole bunch of comics. I have been reading them pretty much since I learned how to read. Most of them were superhero stories, so enjoying superhero RPG;s ties into that. I fell off playing the superhero RPG’s about a decade ago. Over time as the design…

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    Jeremiah McCoy

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    The Vigilante Rogue: The Justice Found In The Dark

    July 27, 2017

    Other Than Gods

    May 11, 2019

    Paladin’s World

    June 18, 2021
  • Vlog

    The Basics of the Game Why I love Midgard

    September 12, 2018 / Comments Off on The Basics of the Game Why I love Midgard

      First in a new series where I talk about things I love. Starting out with the Midgard Setting by Kobold Press. https://koboldpress.com/ https://www.patreon.com/jeremiahmccoy

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    Jeremiah McCoy

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    Review: Sword Chronicle

    September 21, 2020
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    The Basics of the Game: Reviewing Star Trek Adventures RPG

    October 12, 2020
    Pathfinder 2nd edition cover logo

    Basics of the Game: Reviewing Pathfinder 2e

    September 28, 2020
  • Games,  Vlog

    The Basics of the Game on running a game for newbies

    August 27, 2018 / Comments Off on The Basics of the Game on running a game for newbies

    I recently ran a game for newbie D&D players. Here are my thoughts on the experience.  I recommend it to people because not only does it bring in more players, but it is remarkably satisfying. I also talk about a game I played later that evening with Francois Letarte and company.

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    Jeremiah McCoy

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    Criminal Variants: Con Artist

    January 8, 2018
    Pathfinder 2nd edition cover logo

    Basics of the Game: Reviewing Pathfinder 2e

    September 28, 2020
    Warforged Warrior and Sorcerer

    The Many Settings of Dungeons and Dragons part 2

    December 9, 2018
  • Blogroll,  Game Material,  Pop Culture

    The Machine for Modern Age

    August 13, 2018 / Comments Off on The Machine for Modern Age

        Let me tell you about my love for Persons of Interest.  The show was on the air between 2011 and 2016 and dealt with a range of complex notions in the framework of the shows premise, which is described in the opening narration.   You are being watched. The government has a secret system: a machine that spies on you every hour of every day. I know because I built it. I designed the machine to detect acts of terror, but it sees everything. Violent crimes involving ordinary people, people like you. Crimes the government considered irrelevant. They wouldn’t act, so I decided I would. But I needed…

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    Jeremiah McCoy

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    Cyberpunk: The genre and the games.

    May 26, 2021

    The Oath

    February 6, 2021

    Researching New Spells

    April 19, 2017
  • Blogroll,  Game Material,  Games

    When Immortals Adventure

    April 17, 2018 / Comments Off on When Immortals Adventure

    I proposed a question a while back. Are immortal PC’s a problem or are they workable? The consensus appears to be that they are workable. I decided to take a pass at setting up a framework for using it in D&D. Death is ultimately just a small challenge after all. Immortality offers a range of cool stories that make the PC’s feel special in the world, which is sort of the point.

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    Jeremiah McCoy

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    4 Grand Thieves Guilds

    July 22, 2017
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    5 Magic Spears…you are on your own for the Magic Helmet

    May 26, 2017
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    Different Rules for Death.

    September 23, 2017
  • Trinity_Test_Fireball_16ms
    Blogroll,  Game Material,  Games

    The Kingdom of Durnham pt 2: The Chapel

    April 9, 2018 / Comments Off on The Kingdom of Durnham pt 2: The Chapel

    Here is another installment of my describing a post apocalyptic fantasy setting called God Thrones.  This is the ruins of Chapel Hill, which is pretty different in the world I am describing. It is a stop on on the way to the capital of Durnham.  If people like these, please let me know. I will keep writing more.

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    Jeremiah McCoy

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    More Scifi fifth edition, with more background

    January 1, 2017

    An idea for a scifi game using 5th edition part 1

    November 25, 2016

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    January 7, 2017
  • Trinity_Test_Fireball_16ms
    Blogroll,  Game Material,  Games

    Burning Orcs

    March 26, 2018 / Comments Off on Burning Orcs

    When I began writing a post apocalyptic fantasy setting, I knew a radiation or toxic corruption would be a recurring theme.  It is part and parcel in the genre. The Blight Elves were part of that, and so is today’s offering. There will be others.  Thing is, I am not personally afraid of all things nuclear.  I grew up in Oak Ridge, Tennessee. This is where the material for the first atomic weapons came from. My grandfather was scientist at the labs, and I grew up understanding that nuclear was not necessarily a bad thing. Nuclear medicine was saving lives daily and nuclear power, while not yet perfected, was easier…

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    Jeremiah McCoy

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    Removing Monks

    October 8, 2019
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    December 17, 2012

    Stealing the Guild

    March 3, 2017
  • Vlog

    The Basics of the Game Rambles about the Mearls Tweet

    February 1, 2018 / Comments Off on The Basics of the Game Rambles about the Mearls Tweet

    I address the comments going around about the Mike Mearls twitter posting. Note: think I need to do some work on my audio set up. So, if you are a rules or lore expert and do not want to be a gatekeeper, what do you do? My experience is that it helps to take a mentoring mindset, rather than coaching. Here’s a starting point: https://t.co/8uOHFnGmBZ — Mike Mearls (@mikemearls) January 22, 2018 It is all about context. My Blog https://jeremiahmccoy.com My Patreon https://www.patreon.com/jeremiahmccoy

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    Jeremiah McCoy

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    The Basics of the Game: Reviewing the Shadowrun Sixth World Beginners Box Set

    August 18, 2019
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    Review: Sword Chronicle

    September 21, 2020
    Bridge shot of a starship in battle.

    The Basics of the Game: Reviewing Star Trek Adventures RPG

    October 12, 2020
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