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Jeremiah Robert McCoy

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Tag: game design

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2 min read

5 Things Superhero RPG’s Should Have, in my own biased opinion

  • Jeremiah McCoy
  • September 18, 2018
The Way of the Grasping Hand: a Midgard “monastic” Tradition
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1 min read

The Way of the Grasping Hand: a Midgard “monastic” Tradition

  • Jeremiah McCoy
  • June 23, 2018
Non East Asian Versions of Monks and Martial Arts
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1 min read

Non East Asian Versions of Monks and Martial Arts

  • Jeremiah McCoy
  • May 22, 2018
When Immortals Adventure
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1 min read

When Immortals Adventure

  • Jeremiah McCoy
  • April 17, 2018
The Kingdom of Durnham pt 2: The Chapel
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1 min read

The Kingdom of Durnham pt 2: The Chapel

  • Jeremiah McCoy
  • April 9, 2018
Burning Orcs
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1 min read

Burning Orcs

  • Jeremiah McCoy
  • March 26, 2018
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1 min read

Rogue Magic: 5 Magic Items For Thieves

  • Jeremiah McCoy
  • February 26, 2018
The Myths of Monsters
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1 min read

The Myths of Monsters

  • Jeremiah McCoy
  • February 4, 2018
Criminal Variants: Con Artist
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1 min read

Criminal Variants: Con Artist

  • Jeremiah McCoy
  • January 8, 2018
  • Vlog
1 min read

The Basics of the Game Talking About Designing Blight Elves and Trying Different Systems

  • Jeremiah McCoy
  • October 11, 2017

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