Not the sexiest title, I know, but bear with me. I recently had an opportunity to read and review the Adventures in Middle Earth RPG for the Tome Show. This was something I would have read anyway, but reviewing it allows me to change perspective a bit more. One of the things that struck me about the game was the versatility of 5th edition. They made significant changes to core class concepts and it was still very much 5th edition. It started me thinking about how far you could take that. Could I use the base 5th editions systems, but make a game divorced from the fantasy setting?