Cyberpunk 2077 has been the source of much conversation. It was long-awaited and there much hype preceding its release. The launch didn’t go…swimmingly. There were some well-published bugs, particularly in older consoles. Beyond that people complained about it not being “punk” enough because you can work for the police, or the problems of the social media managers being transphobic, or the fact that they made the developer do mandatory overtime as part of pre-launch crunch, or…. let’s just say it was a rocky start.
I actually played the game via Stadia and had fewer technical problems as a result. Actually playing through the game, I got to appreciate the things that didn’t go wrong with it. I got to experience the tremendously well written story. With lots of heart to it. It is about who you are when you are losing anyway, but you chose how you lose.
It started me thinking about the genre and the games that operate within it. It made me want to talk about those things. I will mainly focus on the TTRPG’s because that is my area of expertise.